package info
{
	/**
	 * 动作类型 
	 * @author lyman
	 * 
	 */	
	public class Action
	{
		public function Action()
		{
		}
		
		public static const RUN01:String = "run01";//跑
		public static const RUN02:String = "run02";//跑
		public static const RUN03:String = "run03";//跑
		
		public static const STAND01:String = "stand01";//站立
		public static const STAND02:String = "stand02";//站立
		
		
		public static const JUMP_01:String = "jump01";//准备起跳
		public static const JUMP_02:String = "jump02";//上升过程中
		public static const JUMP_03:String = "jump03";//下落过程中
		public static const JUMP_04:String = "jump04";//下落到地面缓冲动作
		
		
		
		public static const DEAD:String = "dead01";//死亡
		
		public static const HURT_01:String = "hurt01";//被攻击
		public static const HURT_02:String = "hurt02";//被攻击,后跳倒地
		
		public static const ATTACK_01:String = "attack01";//攻击01
		public static const ATTACK_02:String = "attack02";//攻击02
		public static const ATTACK_03:String = "attack03";//攻击03
		public static const ATTACK_04:String = "attack04";//攻击04
		public static const ATTACK_05:String = "attack05";//攻击05
		public static const ATTACK_06:String = "attack06";//攻击06
		
		
		public static const Skill_01:String = "skill01";//攻击01
		public static const Skill_02:String = "skill02";//攻击02
		public static const Skill_03:String = "skill03";//攻击03
		public static const Skill_04:String = "skill04";//攻击04
		
		
		public static const GETUP_01:String = "getup01";//起身
		public static const FALL_DOWN_01:String ="falldown01";//倒地
		public static const FLOATING_01:String = "floating01";//浮空 
		
		
		public static const GLIDE_01:String = "glide01";//滑翔
		public static const FAST_MOVE_01:String = "move01";//挪移
		public static const FAST_MOVE_02:String = "move02";//挪移
		public static const FAST_MOVE_03:String = "move03";//挪移
		public static const FAST_MOVE_04:String = "move04";//挪移
		
		public static const QUICK_01:String = "quick01";//倒地受身-滚动
		public static const QUICK_02:String = "quick02";//倒地受身-起身
		
		
		
		
	}
}